Back to jobs
Technical Artist
Job description
Technical Artist - Hiring ASAP
Start Date: ASAP
Location: Remote
Duration: 6 months
Rate: £500-£540 per day PAYE (inc holiday pay)
My client, a very well-known leading technology company, is looking for a Concept Artist
Responsibilities
- Define and evolve artistic direction, vision, and high production standard in the creation of products within the team in direct collaboration with creative, technical and production leaders.
- Support R&D and prototyping to reach creative solutions to technical challenges.
- Collaborate on the creation of style guides and related materials for internal and external teams.
- Communicate visual goals with cross-functional internal and external partners.
- Create production concepts and polished 2D marketing assets.
- Manage expectations for cross functional partners.
- Ability to collaborate and iterate based on the team's needs.
Minimum Experience
- Shipped products in game development as a Concept Artist
- Ability to clearly articulate visual vision to a team of multidisciplinary contributors, technical artists, 3D artists, etc., to arrive at the desired visual goal.
- Ability to define and drive varied art styles, from stylised to realistic.
- Excellent knowledge of art and visual design principles and techniques relating to character and environment design.
- Strong understanding of art pipelines including art creation processes (both 2D and 3D), technology requirements and advancements, trade-offs, and challenges associated with development.
- Strong organizational skills with the ability to work on multiple projects, set priorities, and meet deadlines and expectations.
Preferred Qualifications
- Virtual reality experience (Rift, Vive, GearVR, etc).
- Knowledge of emerging technologies.
- Knowledge of 3D software packages such as Maya, 3DsMax, Blender.
- Technical understanding of standard game engines such as Unity or Unreal and art pipelines.
