UX User Researcher

Posted 03 December 2022
Salary £200 - £250 per day + Negotiable
LocationLondon
Job type Contract
ReferenceBBBH74682_1670054751
Contact NameNathan Peters

Job description

UX User Researcher - Hiring ASAP

Location: Remote working with 1 day a week in Twycross office

Duration: 18 months initial contract with a view to extend

Daily Rate: £250 per day

PAYE

Summary

We are looking for a User Researcher who will be responsible for driving insight in key areas including new in-game features and experiences, user interfaces (UI) and live service quality.

As a User Researcher at Rare, you'll be working with a multi-disciplinary Insights team including data scientists and analysts, as well as collaborating closely with UX/UI designers and engineers. Stakeholders will include game designers, producers and engineers, with whom you'll work to develop user insight findings that help bring focus and clarity to our decision-making process.

We welcome applicants from industries outside gaming, including those with experience in digital products and services.

Responsibilities

  • Plan and deliver qualitative studies to help improve our understanding of features and in-game experiences, using methods such as (but not limited to):
    • Diary studies
    • Focus groups
    • Playtesting/usability studies
  • Collaborate with gameplay and UX/UI designers by utilising information architecture techniques and agile qualitative research methods to improve our in-game experiences early on in development.
  • Design and deliver surveys, partnering closely with the central user research team to present findings to the wider team.
  • Deliver insights to a variety of stakeholders, ranging from designers to developers, to help improve our understanding of the player experience.

Collaborate with other studios and teams on user research best practices for digital experiences and games.

Key Skills

  • Demonstrable experience in designing and delivering user research studies, including survey design and qualitative research methods.
  • An understanding of bringing early user research value to products and services, including working with low-fidelity prototypes developed by UX/UI designers.
  • Experience in delivering insights and recommendations to a variety of stakeholders.
  • Strong communication and organizational skills.
  • Must have skills: it's more of a creative role, but should be able to talk to qualitative and quantitative
  • Experience designing surveys, running a focus groups/a set of interviews
  • If they have more User Research than design experience would be an advantage (working with a UX/UI designer previously).
  • They will be quite autonomous; they will be the matter expert to come up with what will bring the best experience to that feature.
  • Background with a Studio would be a win; just digital product experience ASOS level experience would be a big win.
  • Motivated with themselves and confident.